Concussion Missile

All-purpose dumbfire rockets. Come singly or in packs of four. ---Descent Manual description

The Concussion Missile is the first type of missile in Descent and Descent II. The player starts out with 5 of them and can have a maximum of 20. When fired, the missile launches towards where the left or right missile indicator is lit. The concussion missile quickly destroys the weakest enemies such as drones on impact, while splash damage from the explosion will cause slightly less damage. The missile is ideal for taking out tight groups of robots and wearing down the armor of a strong robot. The missiles come as single or in packs of four. They can also be acquired after destroying a Medium Hulk or a Class 2 Platform Robot (Type 2).